This chart shows the frequency of numbers being drawn over a period of time. Hot Numbers are frequently drawn recently and Cold Numbers have not been drawn as often.

Last 75 draws
From Oct. 2, 2024 To Jun. 18, 2025

Heat Maps

The chart below visually represents the frequency with which each number has been drawn over a specific period. In this heat map, colors indicate how often each number appears, with deep red representing the most frequently drawn numbers and dark blue indicating the least frequent. Warmer colors show moderately high frequencies, while cooler tones represent less common numbers. This color-coded system allows viewers to quickly identify "hot" numbers—those that appear more often—and "cold" numbers—those that are rarely drawn—making it a useful tool for analyzing patterns or trends in lottery results.

Zero Based Heat Map

1 2 3 4 5 6 7 8 9
10 11 12 13 14 15 16 17 18
19 20 21 22 23 24 25 26 27
28 29 30 31 32 33 34 35 36
37 38 39 40 41 42 43 44 45
46 47

The value range is from 0 to the maximum number frequency of 17

Minimum Frequency Based Heat Map

1 2 3 4 5 6 7 8 9
10 11 12 13 14 15 16 17 18
19 20 21 22 23 24 25 26 27
28 29 30 31 32 33 34 35 36
37 38 39 40 41 42 43 44 45
46 47

The value range is from the minimum number frequency of 1 to the maximum number frequency of 17

Hot and Cold Numbers

"Hot" and "Cold" numbers refer to how often certain numbers are drawn over time. Hot numbers are those that appear most frequently in recent draws and are often highlighted in dark red on a heat map. These numbers are believed by some players to have a higher chance of appearing again due to their repeated occurrences. On the other hand, cold numbers are those that have been drawn the least often and are shown in dark blue on the heat map. Moreover, the "consecutive draw" column typically refers to how many consecutive draws (lotto results) a specific number has appeared in. It's a measure of how "hot" or persistent a number is over recent draws.

Coldest
Neutral
Hottest
Ball Frequency Consecutive Draw Last Draw
1
7
2 Apr-30-2025
2
9
3 Apr-30-2025
3
13
3 May-31-2025
4
9
0 Jun-11-2025
5
5
0 May-24-2025
6
9
0 May-14-2025
7
11
0 Jun-14-2025
8
14
1 Jun-14-2025
9
4
0 Mar-22-2025
10
6
0 May-10-2025
11
9
0 May-17-2025
12
9
0 Jun-11-2025
13
12
1 Mar-26-2025
14
7
2 May-31-2025
15
8
0 Mar-19-2025
16
9
3 Jun-07-2025
17
7
1 May-17-2025
18
9
1 Jun-04-2025
19
11
1 May-14-2025
20
6
0 Jun-18-2025
21
8
2 May-10-2025
22
6
0 May-21-2025
23
6
0 May-07-2025
24
9
1 Jun-07-2025
25
4
0 Jan-25-2025
26
7
0 Apr-09-2025
27
7
1 Jun-11-2025
28
8
1 Jun-11-2025
29
8
0 Jun-18-2025
30
7
0 Jun-14-2025
31
4
1 Apr-26-2025
32
5
0 May-10-2025
33
17
2 Jun-18-2025
34
3
0 Jun-04-2025
35
10
1 Jun-14-2025
36
6
1 Feb-05-2025
37
9
0 Apr-30-2025
38
8
0 Jun-07-2025
39
8
0 Jun-14-2025
40
9
0 Jun-18-2025
41
11
1 Jun-18-2025
42
8
0 Jun-11-2025
43
3
0 Feb-01-2025
44
8
0 May-17-2025
45
8
2 Jun-07-2025
46
9
2 May-14-2025
47
5
0 May-31-2025

Format Changes in California's SuperLotto

Since its inception in 1986, California SuperLotto has undergone several significant format changes that have impacted the odds of winning the jackpot. Here’s a clear timeline of the California SuperLotto Plus format changes since its inception:

Period Format Mega Ball
October 18, 1986 6 numbers out of 49 none.
June 30, 1990 6 numbers out of 53 none.
April 29, 2000 5 numbers out of 47 1 number out of 27

Initially, the game followed a 6/49 format, where players selected six numbers from a pool of 49, offering odds of about 1 in 13.98 million. In 1990, the format was modified to 6/53, making it slightly more difficult to win. The most substantial change occurred in 2000 when the game was rebranded as SuperLotto Plus. The new format required players to choose five numbers from 1 to 47 and a separate Mega number from 1 to 27, shifting to a two-drum system. This overhaul increased the jackpot odds to approximately 1 in 41 million.

How California SuperLotto Plus Format Changes Affect Your Number Strategy.

These format changes have a direct impact on statistical analysis. Mixing frequency data across different formats is not advisable because each version of the game has a different number pool and probability structure.

For example, a number that appeared frequently in the 5/47 format may have done so due to higher individual draw probability, but that same frequency can be misleading in the 6/49 or 6/53 formats.

Therefore, for meaningful analysis, it’s essential to treat each format as its own distinct dataset. Analyzing trends or frequencies should be restricted to results from within the same format period, especially if the goal is to inform number selection in the current game structure.